hinata

account

Magazine

Trading

Overseas popular games are also coming to HINATA one after another. A safe and secure initiative that can only be done because it is a marketplace from Japan, a major content nation.

Trading | 2022.10.03

Text by Hinata official

  • Feature

NFT Marketplace HINATA started under the concept of “We want to be a place where various creators can shine”. Content from overseas has finally started participating! Why did it dare to participate in the Japanese marketplace? Because there are various challenges that only HINATA can do.

IP holders need to take the right steps to convert to NFT as soon as possible. 

Due to the NFT bubble from 2021, various people have entered the NFT market with tremendous momentum. In particular, on January 9, 2022, OpenSea, the world’s largest NFT marketplace, recorded a record high daily transaction volume of $261 million.

On the other hand, if you look at OpenSea, there are many accounts that seem to be operated by rights holders even though they are not IP holders (intellectual property rights holders), and the current situation is that there are many NFTs of works that have not been licensed.

You may think that it is impossible to be deceived by such an illegal account, but when an account with a name that seems to be official is listed, it feels surprisingly real.

Also, even if illegal accounts and works are caught as soon as they are found, new ones will be born soon. of content and prevent users from purchasing illegal works without knowing anything about it?

create an official account that is authenticated and certified before an illegal account, publish the work, and let users know about it”.

This is also the reason why HINATA first adopted a private chain.

Strong content protection that can only be done with a private chain

Public chains have high liquidity and are highly advantageous in terms of trading, but there is a risk of being exposed to illegal contents. Of course, creating an official account on the public chain and making it public is also a sufficient countermeasure, but there is a point that it is not easy for users to distinguish between various things in the public chain because there are too many things mixed up.
In that respect, if it is a private chain, illegal things can be eliminated (not allowing accounts and works to be issued in the first place), so official works can definitely be determined and protected.

In addition, the issue of NFT for the preservation of works is a bottleneck for gas costs, but a private chain can solve this problem. Of course, HINATA also plans to implement NFT issuance on a public chain and transfer of NFTs from a private chain to a public chain, but IP holder will mint NFTs within a properly protected private chain, and as the next step, we hope you enjoy buying and selling on a liquid chain.

What is Megacorp?

Megacorp is a card game that thrills cyberpunk genre fans with an ingame universe consisting of genetically modified transhumanists, psychic prophets who can move mountains at will and incorporated citizens who buy and sell their very selves on the stock market; a dark realist theme which celebrates the triumph of capitalism taken to the extreme. Governments no longer exist and corporations are the primary actors of human destiny.

Players take the role of business founders in year 10,000 AD with the objective of eliminating their commercial adversaries via bankruptcy, buying out their businesses or isolating their rival business through destroying all assets connected to them.

Players can test their tactics and strategy in a fun, dynamic game where assets change hands and the boardroom takes to the battlefield!

Learn how to play here
Read the latest “Advanced Rule Book” here

Not only is it a YouTube video embedding game, but the story behind it is also well made and worth reading. For details, please refer to their website: http://www.megacorptcg.com

Overseas Content x HINATA   Role as an Influencer

“Megacorp” this time because of our uniqueness as an NFT marketplace, such as the perspective of content preservation, the possibility of collaborating with various contents and the interest in the Japanese market.

What will happen in the future when a work that incorporates tastes and ideas not found in Japan joins HINATA?

We are very much looking forward to the possibility of chemical reactions that exceed our expectations.

I think there are many possibilities for overseas products with real products to challenge the NFT area.

In the digital world, there are no borders, no customs, and no transportation costs, so you can easily venture into countries that were previously difficult to enter. By starting with digital, you can search for unprecedented business opportunities at a minimum cost.

The marketplace side can also positively encourage challenges, and as an influencer in Japan, we can deliver new sensibilities to Japanese creators.

HINATA will actively discover and disseminate unknown creatives not only in Japan but around the world.


MEGACORP

Megacorp is a card game that thrills cyberpunk genre fans with an ingame universe consisting of genetically modified transhumanists, psychic prophets who can move mountains at will and incorporated citizens who buy and sell their very selves on the stock market; a dark realist theme which celebrates the triumph of capitalism taken to the extreme. Governments no longer exist and corporations are the primary actors of human destiny.

HP:http://www.megacorptcg.com

WORKS

MEGACORP